#crew

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Encounter at P3M-F53T

One of the first simulation missions to be made available for the Academy simulator is the tactical Hunt/Kill scenario. It presents an encounter between opposing forces around a planet in a distant star system, with one ship protecting a discovery made on the planet, and the other attempting to steal its secrets.

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Endeavour's Crew

How many people will Endeavour need to make it into deep space? That’s a question several teams have been working on recently, for a number of reasons.

It’s a question of crucial concern to the vessel design team, who need to balance the number of people necessary to operate the ship’s systems with the amount of living space needed to ensure safety and comfort on long cruises. Endeavour’s systems will be complex but many functions can be managed by artificial intelligence built into the command and control systems, reducing the number of crew needed.

Crew Structure

The size of the vessel’s crew is a critical element in the vessel’s design. Crew numbers and structure will need to be sufficient for achieving mission goals (including scientific and diplomatic), maintaining vessel operation and supporting the crew. This draft proposal is intended to provide guidance on expected crew disposition.

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What Can You Do?

With Endeavour's first systems rolling out of the workshop, a crew will soon be needed to operate them them and take Endeavour out into deep space. Check out your options for joining them.

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