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Intel Metaverse Estimate
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Intel have estimated that as it is being presented to the public, as a shared virtual work and play environment populated by billions of people, the metaverse will require a 1000-fold increase in computational efficiency above today's best.

Also the internet itself will need a massive upgrade.

Neither of those are likely to arrive overnight and even when they do, most peoples' computers aren't anywhere near top of the line.

The recent The Matrix Awakens promotion wasn't available on PC. It was only available on Playstation 5 and Xbox Series X/S.

It demonstrated impressive visuals but probably wasn't made available on PC precisely because it would have looked and performed terribly on most.

Consoles aren't inherently better but the console business model is to sell console machines at a considerable loss and to generate profit from the sale of games.

So compared to the average PC, consoles at time they're released are usually comfortably ahead of  the curve.

[ Main Image: Intel log. Credit: Intel via Logos-World. ]

References

Koduri, Raja (December 14, 2021). Powering the Metaverse. Intel.

Unreal Engine. The Matrix Awakens: An Unreal Engine 5 Experience. (viewed December18, 2021)

Unreal Engine (December 10, 2021). The Matrix Awakens: An Unreal Engine 5 Experience. YouTube.