Researchers at University College London have demonstrated a technique for levitating small objects using sound waves in the presence of an interference object.
Waves fired upward can lift objects but also be easily nullified by anything which comes between it and the target.
The Khronos Group, a non-profit tech industry consortium with the goal of fostering interoperability standards, have established a Metaverse Standards Forum.
Founding members unsurprisingly include tech giants Meta (formerly known as Facebook), Microsoft, Sony, Huawei, Epic Games, Unity, Adobe an Nvidia.
While Marvel's Doctor Strange is doing his multiverse thing and topping cinema charts for a second week, DC aren't just quietly sitting in the corner.
Competing with Marvel at the cinemas might be madness and DC aren't. Instead their parent Warner Bros. are cannily capitalising on the multiverse vibe with a cinematic trailer for free-to-play 2D platforming online game, MultiVersus.
In April Fast Company published a short interview with Epic Games CEO Tim Sweeney in which he speaks about both the metaverse generally and their specific plans in this space.
If you're interested in gaming and / or the metaverse it's worth a read.
Global megacorporation Sony have announced a deal to buy game developer Bungie, known for Destiny and its sequel and who made the original Halo, for $3.6 billion US.
Bungie have released a statement reassuring fans that they will retain creative freedom and in an FAQ that none of its games will become Playstation exclusives.
Bloomberg has interviewed Playstation creator Ken Kutaragi and published a piece with a metaverse "snub" claim in the title and that's being picked up on and reported by others as dismissive of the whole idea.
But a read of the interview paints a different picture.